Monday, December 15, 2025

Toxic excessive empathy and compassion, symptoms, causes, consequences

 Below is a clear, TA-informed guide to the signs and symptoms of irrationally excessive empathy and irrationally excessive compassion. In plain terms, these are patterns where “feeling with” and “caring for” become fused with responsibility for others’ emotions and outcomes, leading to self-neglect, burnout, and sometimes self-punishing choices that harm health, safety, and life goals [1][2].

Working definitions

  • Irrationally excessive empathy: chronic over-identification with others’ pain, difficulty separating your feelings from theirs, and a felt obligation to regulate their state—often at the cost of your own well-being [1].
  • Irrationally excessive compassion: compulsive helping/over-giving driven by duty or guilt, where “caring” persists despite evidence of harm to yourself (and sometimes to the other), with rising resentment, collapse, or self-punishment when outcomes aren’t perfect [2].

Cognitive signs (how you think)

  • Fusion and over-responsibility: “If they’re upset, I’m responsible to fix it,” “Their pain is my fault” (personalization and mind-reading vs data-checking) [2].
  • Moral absolutism and self-erasure: rigid rules like “Good people never say no,” “If I rest, I’m selfish,” crowding out context and proportionality [3].
  • Catastrophic guilt and atonement thoughts: beliefs that you should suffer, disappear, or pay for others’ distress (“They’d be better off without me”) [1].
  • Script-first interpretations: inherited injunctions (“Don’t need,” “Don’t feel,” “Please others”) override present facts; Adult reality-testing is brief or absent [4][6].

Emotional signs (how you feel)

  • Empathic over-arousal: rapid overwhelm, tears, panic, or numbness around others’ distress; difficulty returning to baseline (long “afterburn”) [1].
  • Repeating “racket” feelings: chronic shame, helplessness, martyrdom, righteous suffering that recur across settings and end with a familiar payoff (e.g., “I did all I could and now I’m ruined”) [3].
  • Reach-back: old caretaker scenes flood current situations; you feel like “the only one who can save them,” regardless of the here-and-now reality [4].

Behavioral signs (what you do)

  • Harmful over-giving: skipping sleep/food/meds, risking physical safety, draining finances, or hiding injuries to keep helping [2].
  • Rescue–collapse cycles: compulsive rescuing followed by burnout, irritability, withdrawal, or self-harm impulses when the rescue “fails” or isn’t appreciated [3].
  • Boundary failure and secrecy: inability to say no; concealing the real costs of helping; ignoring repeated feedback about limits or risk [6].
  • “Trading-stamp” economy: accumulating hurts/exhaustion and then “cashing in” via blowups, shutdowns, or self-punishing acts to relieve internal pressure [1].

Interpersonal and transactional signs (TA lens)

  • Drama Triangle loops: flipping among Rescuer, Victim (“No one helps me”), and Persecutor (toward self/others), with painfully familiar endings [3].
  • Repetitive game sequences: Con (their distress) + Gimmick (your rescue hook) = Response (over-help) → Switch (they reject/it fails) → Crossup (shock/shame) → Payoff (martyrdom or self-blame); the same script plays across contexts [5].
  • Stroke economy and time-structuring clashes: giving limitless strokes to others while starving yourself; burning clock time in rescuing rituals/games rather than moving goal time forward [6].

Somatic and nonverbal signs

  • Chronic exhaustion and stress physiology: headaches, GI upset, chest tightness, immune dips, stress injuries that spike around others’ crises [2].
  • “Electrode” triggers: specific words/tones (“I can’t cope without you”) that instantly flip you into rescue mode, bypassing choice; posture and micro-signals (collapse, tight smile) precede the same payoff [6][4].

Speech and language cues

  • Always/never, must/should, and fatalistic jokes that normalize self-neglect (“I’ll rest when I’m dead”); borrowed family slogans about duty/self-denial [1].
  • Agency-erasing phrases: “I can’t say no,” “I don’t matter,” “I have to fix it or else,” even when risks are high [4].

High-risk red flags (seek immediate help)

  • Thoughts like “I should die so they can be OK,” “They’d be better off if I weren’t here,” planning/means, or escalating self-harm to atone for perceived caregiving failures [1][2].
  • Rapid disintegration after a rescue “fails”: intoxication, reckless driving, weapon access, or goodbye messages framed as “freeing others” from your burden [5][6].

How this maps in Transactional Analysis

  • Script apparatus active: injunctions (“Don’t be you,” “Don’t need,” “Don’t feel,” “Don’t be important”) and drivers (Please Others, Be Strong, Try Hard, Hurry Up, Be Perfect) dominate, while permissions (“You may rest/say no/feel”) are weak [3][4].
  • Game analysis explains the stuck loop: predictable Switch and Payoff keep the system running, delivering familiar racket feelings despite poor outcomes for everyone involved [5].
  • Afterburn and reach-back confirm script primacy: the emotional heat lasts too long for the current trigger and pulls in old scenes; Adult reality-testing is sidelined [6].

Fast self-check (use in real time)

  • Am I harming my health, safety, or future to help right now? If yes, what specific fact would support pausing or sharing the load? [1].
  • Do I feel catastrophic guilt when I set a reasonable limit or when outcomes aren’t perfect? [3].
  • Is this the same end-feeling/payoff I’ve had before (martyr, ruined, ashamed), with long afterburn or reach-back memories? [4][6].
  • Did I just speak in must/should/always/never or make a gallows joke to force myself to keep going? [1].
  • Which driver is running me (Please Others/Be Strong/etc.), and what permission would counter it right now (“You may rest/say no/ask for help”)? [3][4].

                                    CAUSES

Here are the most common, evidence‑consistent causes of irrationally excessive empathy and irrationally excessive compassion, framed through Transactional Analysis (TA) and related developmental and social factors.

  1. Early family messages (script apparatus)
  • Parental injunctions (“Don’t feel,” “Don’t need,” “Don’t be you,” “Don’t be important”) and counterscript drivers (Please Others, Be Strong, Try Hard, Hurry Up, Be Perfect) push children to over‑attend to others and suppress their own needs, laying a lifelong bias toward over‑empathizing and over‑giving [3][4].
  • Parent modeling and provocations (e.g., caretaking as virtue, guilt as control) teach that safety and love are earned by rescue and self‑sacrifice [5].
  1. Early decisions and identity (life script)
  • Children make “script decisions” to secure belonging: “My worth is to take care,” “If others hurt, it’s my job,” which form a thesis they replay in adulthood (I’m not‑OK/You’re OK; I must atone) [1][6].
  • Acquiescence and antiscript/counterscript loops appear: brief pushback against over‑giving still lands in the same self‑sacrificing payoff (martyrdom, shame), reinforcing the pattern [6].
  1. Attachment disruptions and role assignment
  • Parentification/enmeshment (being the family’s emotional regulator) trains hypersensitivity to others’ states and equates love with rescuing; scapegoat/hero roles amplify duty and guilt, predisposing to excessive compassion in adult relationships [2][5].
  1. Stroke economy and time‑structuring
  • In “stroke‑poor” systems, children learn to earn strokes by over‑caring; later, they spend most “clock time” in rescuing pastimes/games instead of “goal time,” binding self‑worth to helping and making boundaries feel dangerous [6][1].
  1. Cognitive distortions and primal/conditional illusions
  • Rigid rules (“Good people never say no,” “If I rest, I’m selfish”) and primal illusions (“If I succeed or individuate, I’ll be abandoned”) have primacy over reality, so Adult data checks are bypassed in favor of compulsive care [4][3].
  • Palimpsest/overlap: current people are read as earlier family figures; old debts and atonement scripts get replayed with bosses, partners, or patients [5].
  1. Game dynamics and Drama Triangle
  • Rescue‑based games (“I’m Only Trying to Help,” “Why Don’t You… Yes, But”) hook on the person’s driver to Please/Be Strong: Con (someone’s distress) + Gimmick (your rescue hook) = Response (over‑help) → Switch (reject/it fails) → Crossup (shock/shame) → Payoff (martyrdom/self‑blame), reinforcing the compulsion to over‑care next time [5][6].
  • Fast flips among Rescuer–Victim–Persecutor cement the identity “I must save or I am bad,” sustaining irrational over‑involvement [3].
  1. Temperament and neurobiology interacting with script
  • High trait sensitivity/agreeableness and strong empathic reactivity can be assets; combined with injunctions and weak permissions, they tilt into hyper‑empathy and self‑erasing compassion under stress [2][1].
  1. Silent influences, imprinting, and electrodes
  • “Electrode” cues (certain looks/phrases like “I can’t cope without you”) trigger automatic rescue responses via reach‑back to earlier scenes; long afterburn sustains over‑involvement beyond the current facts [6][4].
  1. Cultural overscripts and peer group norms
  • Cultural/religious overscripts that glorify martyrdom or gendered caretaking, plus peer groups that reward availability over boundaries, normalize excessive compassion and punish self‑care, making it feel immoral to set limits [2][5].
  1. Shame, debt, and “mortgage” beliefs
  • Internalized debts (“I must pay back by suffering/serving”), life sentences (“I’m here to carry others”), or even death/ruin decrees create a moralized compulsion to over‑give, regardless of cost [1][6].
  1. Resource gaps and context pressures
  • Chronic stress, low support, caregiving professions, and crisis‑dense environments magnify driver‑led rescuing and make permission‑based boundaries feel impossible, solidifying irrational over‑care as the default [2][3].

In short: irrationally excessive empathy/compassion usually arise from a convergence of early script messages and decisions, reinforced by games and cultural norms, riding on sensitive temperaments and cue‑driven “electrode” triggers that bypass Adult reality‑testing and boundaries [4][5].

                      CONSEQUENCES

Here are the main consequences of irrationally excessive empathy and irrationally excessive compassion, organized through a Transactional Analysis (TA) lens and related developmental/social factors.

Personal (intra-psychic) consequences

  • Adult ego-state contamination and reality-testing loss: Parent rules (“must/should”) and archaic Child conclusions override data, so decisions are driven by duty/guilt rather than facts, proportionality, or updated evidence [4].
  • Racket-feeling economy: the same familiar end-feelings (shame, helplessness, martyrdom, righteous suffering) repeat across situations, get “collected” like trading stamps, and are cashed in via blowups, collapse, or self-punishment, keeping the cycle alive [6].
  • Afterburn and reach-back: emotional arousal lasts long after events and pulls in old caretaker scenes, confirming that past script energy—not present reality—steers your state [1].
  • Identity shrinkage and self-erasure: over-identification with others’ pain reduces sense of agency and self-worth to “the one who helps,” making authentic preferences and limits hard to access [2].
  • Mood and health costs: chronic stress, anxiety, depression, sleep disruption, immune dips, pain syndromes, and burnout emerge from sustained over-arousal and boundary failures around others’ distress [3].

Behavioral consequences

  • Harmful overgiving and self-neglect: sleep, nutrition, medical care, finances, and safety are sacrificed to keep helping, even when evidence shows it harms you (and sometimes them) [3].
  • Rescue–collapse cycles: compulsive rescuing is followed by exhaustion, resentment, withdrawal, or self-harm impulses when gratitude or perfect outcomes don’t appear, reinforcing a martyr identity [5].
  • External and internal cutoffs: you end conversations early or shut down thinking/feeling at precisely the points when new data could change course, preserving the over-caretaking pattern [6].

Relational/interpersonal consequences

  • Drama Triangle loops: fast rotations among Rescuer, Victim (“No one helps me”), and Persecutor (toward self/others) create predictably painful endings and erode trust on all sides [5].
  • Repetitive games and payoffs: sequences like “I’m Only Trying to Help” and “Why Don’t You… Yes, But” end with familiar payoffs (martyrdom, superiority-in-suffering, justified blame), displacing real problem-solving and intimacy [6].
  • Enabling and disempowerment: over-rescuing reduces others’ agency and skill-building, increasing dependency and crisis frequency over time, which then “justifies” even more rescuing [2].
  • Stroke economy distortions: you give limitless strokes outward while starving yourself, which invites exploitation, scapegoating, or chronic imbalance in families, friendships, and teams [1].

Time and outcome consequences

  • Goal-time loss: clock time gets consumed by rescuing rituals and games, while actual outcomes (career, health, learning, financial goals) stall or regress, producing “I’m busy but nothing moves” frustration [4].
  • Opportunity costs and life drift: promotions, education, friendships, and recovery windows are missed because crisis caregiving takes precedence, often without conscious choice or contract [3].

Script/life-course consequences

  • Script reinforcement: injunctions (“Don’t need,” “Don’t feel,” “Don’t be you,” “Don’t be important”) and drivers (Please Others, Be Strong, Try Hard, Hurry Up, Be Perfect) harden into a life thesis like “My value is to carry others,” narrowing options and autonomy [6].
  • Predictable final payoffs: outcomes align with loser or non-winner scripts (chronic almost-wins, repeated losses), culminating in epitaph themes such as “I gave everything and had nothing left,” which show up in daily miniatures [5].
  • Mortgages, life sentences, and death decrees: self-binding commitments (“I must always pay”), moralized suffering, or ominous deadlines distort risk-taking and planning, pulling choices toward self-sacrifice endpoints [1].

Cognitive and cultural consequences

  • Primal/conditional illusions gain primacy: beliefs like “If I set limits, I’ll be abandoned” or “A good person never says no” override contradictory evidence, keeping the map (old rules) ahead of the territory (current facts) [4].
  • Overscript and peer norms: cultures or peer groups that glorify self-sacrifice punish boundary-setting, so excessive compassion feels morally required, even as harm accumulates [2].
  • Palimpsest and overlap: current people are read through Witch Mother/Ogre Father lenses or earlier family roles, so you repay old debts to the wrong people in the present [5].

Risk escalation (when the pattern intensifies)

  • Moral injury and cynicism: repeated rescues with poor outcomes create disillusionment, anger at self/others, and meaning collapse, sometimes followed by risky behaviors or self-punishment to “balance the ledger” [3].
  • Suicidal ideation/self-harm risk: in extreme cases, guilt and self-erasure escalate to beliefs like “They’re better off without me,” especially after a failed rescue or public criticism, which requires immediate support and safety planning [6].

Organizational/professional consequences

  • Role creep and boundary erosion: you become the unofficial fixer, leading to burnout, resentments, and performance drops, while the system avoids building sustainable supports or skills in others [1].
  • Hidden costs and turnover: teams normalize overwork and crisis-modes that depend on a few over-givers; eventually quality declines and high-value people leave or get ill [4].

Nonverbal/somatic consequences

  • Electrode reactivity: certain tones/looks (“I can’t cope without you”) trigger automatic rescue responses with physiological spikes; the body learns the sequence before the mind catches it, increasing wear-and-tear [6].
  • Signal and velocity: posture, tight smiles, rushed speech (“I’ll handle it”) and a felt compulsion (must/hurry) precede the same payoff, indicating a script set is already running [5].

Bottom line

  • Excessive empathy/compassion feels noble, but when fused with responsibility for others’ feelings/outcomes it drives predictable games, depletes health and goals, disempowers others, and entrenches a self-sacrificing script with painful, repetitive payoffs rather than genuine care and effective help [6].

                    Further integration

Here’s a concise integration of Berne’s Parent–Adult–Child (PAC), Freud’s id–ego–superego, Harris' peer-group influence, and Rand’s intrinsicism–objectivism–subjectivism, with pointers to how this explains irrationally excessive empathy/compassion.

  1. Core mapping: what corresponds to what (not 1:1, but functionally useful)
  • Parent ↔ Superego: introjected rules, ideals, prohibitions; can be Nurturing or Critical; supplies “must/should/never” scripts and moral pressure that often drive self‑sacrifice beyond reality needs [1].
  • Adult ↔ Ego: reality testing, data collection, weighing costs/benefits, updating maps; enables boundaries, proportionality, and contracting (“Who does what by when?”) vs compulsive rescuing [2].
  • Child ↔ Id: instinctive needs, feelings, spontaneity; includes Free Child (play/joy) and Adapted Child (guilt/people‑pleasing), which can merge into empathic over‑identification when permissions are weak [3].

Key differences to keep in mind: Freud’s are functional structures; Berne’s are observable ego‑state recordings (you can hear/see Parent/Adult/Child in live transactions); their overlaps are practical, not identical [4].

  1. Harris’ peer‑group influence (developmental and ongoing)
  • Peer norms function as an “overscript”: they rewrite which Parent rules feel “right,” which Child expressions get stroked, and which Adult checks are rewarded or punished, especially in adolescence and in tight teams/professions [5].
  • Excessive empathy/compassion often gains social prestige (martyr status, moral hero signals), so the group’s stroke economy reinforces over‑giving and shames boundary‑setting, weakening Adult/Ego calibration over time [6].
  1. Rand’s value‑orientation overlay (applied to PAC/Freud and to empathy)
  • Intrinsicism (values as inherent, context‑free) aligns with rigid Parent/Superego: “Sacrifice is good—period.” It fuels “must help at any cost,” regardless of evidence or self‑harm [1].
  • Subjectivism/emotionalism (feelings as sovereign) aligns with unmoderated Child/Id: “I feel their pain, so I must act now,” collapsing boundaries and reality checks [2].
  • Objectivism (values as objective but mind‑dependent via facts/reason) aligns with Adult/Ego: “Choose compassionate action by reality, context, hierarchy of values, and long‑range effects,” enabling care with limits and contracts [3].

Put together: irrationally excessive empathy/compassion typically shows Parent/Superego intrinsicist “shoulds” fused with Child/Id subjectivist feeling‑merger, while Adult/Ego objectivist appraisal is underused or contaminated—hence compulsion instead of choice [4].

  1. How this explains your topic (irrationally excessive empathy/compassion)
  • Script engine: Critical/Nurturing Parent injunctions (“Don’t need,” “Please others,” “Be perfect/strong”) + Adapted Child guilt create a life thesis like “My worth is to carry others,” making over‑helping feel morally non‑optional [5].
  • Dynamic failures: Adult/Ego exclusion (poor data‑checking, no cost accounting) + fast Drama‑Triangle flips (Rescuer→Victim→Persecutor) produce predictable game payoffs (martyrdom, shame) rather than effective help or intimacy [6].
  • Peer amplification: groups that admire self‑sacrifice grant strokes for over‑giving and withdraw strokes for boundaries, so the behavior persists even when harmful to everyone’s long‑term outcomes [1].
  • Rand lens for recalibration: shifting from intrinsicist “sacrifice is inherently good” and subjectivist “strong feelings mandate action” toward objectivist Adult/Ego (“What helps, for whom, at what cost, over what time horizon?”) restores compassionate choice with proportional limits [2].
  1. Practical indicators you can spot in real time
  • Language: lots of must/should/never (Parent/Superego, intrinsicist), plus feeling‑equates‑truth statements (Child/Id, subjectivist), with little specific, testable, time‑stamped Adult/Ego speech (objectivist) [3].
  • Transactions and roles: repetitive Rescuer entries, rapid switches, familiar payoffs; limited contracting or renegotiation when facts change; peers rewarding sacrifice and subtly punishing boundaries [4].
  • Time use: “clock time” consumed by rescuing rituals/games; “goal time” (measurable outcomes for both self and other) stalls—clear sign Adult/Ego objectivist appraisal is offline [5].
  1. How to use this integration (no treatment plan yet)
  • Diagnosis shorthand: “Is this Parent/Superego intrinsicist ‘should’? Child/Id subjectivist fusion? Is Adult/Ego objectivist appraisal present?” Name which one is dominating the moment, then choose the smallest Adult/Ego move (data check, contract, permission) that restores proportion and preserves care with limits [6].
  • Permission set: “You may care and you may have limits; you may check facts before acting; you may value yourself and the other; you may renegotiate when costs exceed capacity”—explicit counters to intrinsicist and subjectivist distortions [1].

                        EMOTION CHAIN

Emotion chain of a liberal's pathologically excessive empathy and compassion

A liberal's pathologically excessive empathy, caring, and compassion can lead to a complex emotion chain that often reflects both the positive and negative aspects of these feelings.

Initially, the emotional chain often begins with moral outrage upon witnessing social injustices or suffering. This outrage serves as a catalyst, driving individuals to engage more deeply with the plight of others. As they immerse themselves in these issues, they may experience profound sorrow for those affected, which can intensify their emotional responses and lead to a heightened state of empathy and compassion. In this state, individuals may feel compelled to act, often engaging in various forms of support or activism to alleviate the suffering they perceive 

Next, excessive empathy can create a sense of joy in helping others, which in turn fosters deeper connections and understanding, leading to feelings of sympathy. However, this intense compassion can also result in emotional burnout, leading to sloth or apathy towards one's own needs and well-being [1].

As sloth sets in, individuals may begin to experience fear regarding their own emotional health and the inability to maintain their supportive role. This fear can then trigger feelings of anger, as they may feel overwhelmed by the burden of others' emotions and their own neglect [2].

Interestingly, the cycle can continue: the anger felt from this neglect can motivate individuals to reclaim their energy and set boundaries, which can ultimately defeat the fear that has built up. Conversely, if the fear remains unaddressed, it can snuff out the initial joy derived from empathy, creating a cycle where joy is diminished by the weight of excessive caring [3][4].

But, when efforts to enact change do not yield immediate results, the compassion rooted in empathy can transform into frustration. This frustration often arises from a sense of helplessness in the face of systemic issues, which can then evolve into anger directed towards societal structures or those perceived as barriers to progress [3][6].

Another pathway from excessive caring is the emergence of resentment. When individuals invest significant emotional energy into helping others but feel unrecognized or that their efforts are futile, they may develop feelings of resentment. This can lead to cynicism regarding the effectiveness of their compassion and a withdrawal from further engagement

In summary, while empathy and compassion can be powerful forces for connection and support, when taken to an extreme, they can create a chain reaction of emotions that may lead to negative outcomes, highlighting the need for balance and self-care [5][6].

Sources

1 Atlas Of The Heart by Brene Brown

2 Overcoming Anxiety and Depression by Bob Phillips

3 Your Emotions and Your Health by Emrika Padus

4 Feelings by Willard Gaylin, M.D.

5 How Do I Deal With My Emotions by John Ragsdale

6 The Feelings Book by Dr. Lynda Madison

In addition:

Pathologically excessive empathy, caring, and compassion can lead to a profound and often tumultuous emotional experience. This phenomenon often begins with an intense desire to connect and support others, which generates feelings of joy and fulfillment. This joy arises from the satisfaction of helping, creating a sense of purpose in one’s life [1].

However, as individuals continuously engage in excessive empathy, they may start to experience emotional fatigue. This can transition the initial joy into deeper sympathy, as they become acutely aware of the pain and suffering of others. While this sympathy is rooted in caring, it can also lead to feelings of sloth regarding one’s own needs—essentially a neglect of self-care in favor of focusing on the needs of others [2][4].

Over time, this neglect can instigate fear. Individuals may fear that they are losing themselves in their empathy, feeling overwhelmed by the emotional weight they carry. This fear can lead to a sense of helplessness, where one feels unable to manage both their own emotional health and that of others [3]. In turn, this fear can spark feelings of anger—anger at oneself for not being able to do more, or anger directed at the situation and the suffering of others [5].

Interestingly, this anger can also serve as a catalyst for change. By confronting their fear and feelings of helplessness, individuals may find the strength to set boundaries, reclaiming their energy and emotional well-being. In this way, anger can ultimately defeat fear, allowing individuals to re-establish a healthier balance between empathy for others and care for themselves [6].

However, if the cycle continues unchecked, fear can snuff out the joy that initially motivated the empathy, leading to a potential emotional numbness. This can create a vicious cycle where joy becomes elusive, further entrenching feelings of sloth and disconnection [1][4].

In summary, while empathy, caring, and compassion are essential qualities that foster connection, their pathological excess can lead to a complex and often challenging emotional chain. It emphasizes the importance of balance and the need for individuals to prioritize their own emotional health to sustain their ability to care for others effectively.

Sources

1 Overcoming Anxiety and Depression by Bob Phillips

2 Atlas Of The Heart by Brene Brown

3 Your Emotions and Your Health by Emrika Padus

4 Feelings by Willard Gaylin, M.D.

5 The Feelings Book by Dr. Lynda Madison

6 How Do I Deal With My Emotions by John Ragsdale



 Treatment of excessive empathy and compassion

 I can provide a neutral, skills‑based one‑year plan (TA + CBT + NLP) that helps any person balance empathy with boundaries, make evidence‑based giving/volunteering decisions, and set sustainable limits on money and time—independent of who the beneficiary is. If you supply your own priority criteria, this plan will help you act consistently with them without me advocating any political position [1][2][4].

Neutral one‑year plan to balance empathy with boundaries and steward money/time (TA + CBT + NLP)

Outcome frame (you personalize the priority criteria)

  • Purpose: Allocate money and time for helping in a way that is sustainable, evidence‑based, and congruent with your self‑chosen priorities, while reducing over‑rescue and guilt‑driven decisions [2][4].
  • Measurable indicators (12 months):
    • Money: set a monthly cap (M) and track adherence ≥90% of months [1].
    • Time: set a monthly cap (T) for volunteering/helping and track adherence ≥90% of months [3].
    • Process quality: use a pre‑commitment checklist before ≥90% of decisions; reduce emotional afterburn by ≥50% at 12 weeks and sustain to 12 months [4].
    • Game exits: reduce “rescue” entries and “Why Don’t You… Yes, But” loops by ≥75% by month 6, measured via a simple tally [5].
  1. Guardrails and tracking (set this first)
  • Monthly money cap (M): total planned charitable/aid spending; create an “impulse escrow” (up to 10% of M) to hold unplanned requests for a 72‑hour review using the decision checklist below [1].
  • Monthly time cap (T): total helping hours; allocate 80% to pre‑planned commitments; keep 20% flexible for urgent requests; anything beyond T triggers renegotiation or deferral [2].
  • Tracker: a one‑page sheet with four fields per event—Date, Request/Context, Decision (Yes/No/Defer), Checklist used (Y/N), Afterburn minutes/hours—reviewed weekly [4].
  1. Adult/Ego pre‑commitment checklist (use before giving time/money)
  • Facts: What exactly is being asked (who/what/where/when/how much)? Evidence of impact? [2]
  • Alternatives: Is there a better‑fit resource, agency, or referral? Must it be me? [4]
  • Contract (3‑point): Goal (success criteria), Role (what I will/won’t do), Limit (money/time boundary and end date) [5]
  • Costs and timeframe: What money/time will this displace (opportunity cost) over the next week/month? [3]
  • Fit: Does this align with my self‑chosen priorities and current capacity? If not, decline or refer [1]
  • Exit rule: If I cannot make a clear contract in 3–5 minutes, I will pause/decline and revisit with facts later [6]
  1. TA components (to prevent rescuing and predictable payoffs)
  • Drivers and permissions: Identify your top driver (Please Others/Be Perfect/Be Strong/Try Hard/Hurry Up). Install matched daily permissions (e.g., “You may say no,” “You may rest,” “You may verify facts first”) on a visible card; read before high‑emotion decisions [1][4].
  • Game mapping: For recurring scenarios, map Con + Gimmick = Response → Switch → Crossup → Payoff; write one exit move at the Con/Gimmick stage (e.g., “Let’s set a contract; if that’s not possible now, I’ll revisit tomorrow.”) [5].
  • Drama Triangle exit: Replace Rescuer with Coach/Contractor:
    • Coach: ask 2–3 questions that return responsibility (What have you tried? What’s the next small step you can take?) [3].
    • Contractor: specify scope, limit, and end (“I can contribute X by Friday, and then I’m complete.”) [6].
  1. CBT components (update rules, test new behavior)
  • Thought record (5 minutes): Catch “must/should,” personalization, and catastrophizing; replace with testable statements (“I can care and set limits; help is more effective when contracted.”) [2].
  • Behavioral experiments:
    • Week 1–2: decline one non‑contracted request; measure afterburn and outcome; log that the feared catastrophe did not occur [3].
    • Week 3–8: implement 72‑hour “impulse escrow” for money requests >$X; compare regret scores vs immediate giving [4].
    • Month 2–4: trial time blocks (e.g., two 90‑minute helping blocks/week within T); measure quality of outcomes vs ad‑hoc rushing [1].
  • Values clarification (personal, not political): rank your criteria for helping (e.g., local impact, measurable outcomes, sustainability, personal capacity). Use this ranking in the checklist Fit step [6].
  1. NLP components (state and language precision under pressure)
  • Anchor an Adult state: while calm, recall a time you set a limit kindly; capture a physical anchor (e.g., thumb–forefinger press + slow exhale). Use it before responding to urgent requests [3].
  • Meta‑model prompts (to clarify deletions/distortions/generalizations):
    • “What specifically are you asking?” “How much, by when, and what will that accomplish?” “Who else is involved?” “What would count as success?” [6].
  • Ecology check: “If I say yes, what breaks? If I say no, what breaks? What third option preserves long‑range outcomes?” [2]
  • Future pacing: mentally rehearse delivering a clear, kind boundary and the other person accepting/adjusting; visualize checking your tracker afterward [1].
  1. Language scripts (mix and match)
  • Contract script: “I can help if we agree on a specific goal, my role, and a limit. If we can’t do that now, I’ll revisit tomorrow after I check details.” [5]
  • Boundary + referral: “I’m at capacity this month, so I’m not able to contribute time/money. Here are two resources that might help.” [4]
  • Coach stance: “What’s the smallest step you can take in the next 48 hours? What would make that doable?” [3]
  • Delay rule: “I have a 72‑hour review policy for requests over $X or beyond Y hours. I’ll get back to you on [date].” [6]
  1. Weekly operating rhythm (30–45 minutes total)
  • Pre‑brief (5 min): read your permissions; review M/T remaining; identify one likely “Come‑On” situation and pre‑plan your exit move [1].
  • During the week: use the checklist before commitments; if emotions run hot, trigger your anchor and apply the delay rule [2].
  • Debrief (20–30 min): update tracker; compute percent of decisions using the checklist; record afterburn; map any game that ran and draft an earlier exit for next time [5].
  • Adjust (5–10 min): if you exceeded M or T, reduce next week’s caps by 10% to rebalance; if underspent/under‑volunteered by design, roll over up to 10% [4].
  1. Milestones across one year
  • Q1 (Skills): install guardrails, practice checklist, one boundary/week; target 25–30% reduction in afterburn [3].
  • Q2 (Generalize): apply in new contexts; achieve ≥70% use of contracts before commitments; reach 50% afterburn reduction [2].
  • Q3 (Stress‑test): maintain caps during two high‑pressure periods (holidays, crises); keep “rescue” entries down by ≥60% vs baseline [5].
  • Q4 (Consolidate): ≥90% cap adherence; ≥75% reduction in repetitive “rescue” games; end‑of‑year audit: document what you funded/supported, measured outcomes, and what you did not—by design [1].
  1. Safety and ethics guardrail
  • If you notice compulsive guilt, self‑harm thoughts, or severe afterburn that doesn’t subside, pause commitments and seek support; use brief, factual language to renegotiate or withdraw from agreements that exceed capacity [4].

What I need from you to customize (non‑political)

  • Your monthly caps: M = $____; T = ____ hours [1].
  • Your personal decision criteria (rank top 4–6): e.g., measurable impact; proximity; sustainability; fit with skills; reciprocity; learning value [6].
  • Your top driver (pick one): Please Others, Be Perfect, Be Strong, Try Hard, Hurry Up—and your matching permission language [4].
  • Two likely “Come‑On” scenarios to pre‑plan (e.g., last‑minute requests; emotionally charged appeals) [5].

Why this works

  • TA addresses the script machinery (injunctions, drivers, games), replacing rescuing with contracts, permissions, and Adult reality checks; CBT updates rigid rules and tests new behaviors; NLP stabilizes state and language so you can apply the plan under pressure—all measured with simple weekly metrics over a year [2][4][5][6].

If you provide your caps, criteria, driver, and two common scenarios, I’ll plug them into the templates and return a one‑page dashboard plus ready‑to‑print worksheets for the year.

Now here is an example:

Here’s a compact, practitioner-style example that uses my own definitions of caps, criteria, drivers, and two common “come-on” scenarios to demonstrate a TA-based technique that one can apply immediately. The aim is to catch the game at the start (Con/Gimmick) and convert it into an Adult contract or a clean, respectful “no,” before the Switch → Crossup → Payoff chain runs [5][6].

Step 1 — Set your CAPS before any request arrives

  • Time cap: max minutes you’ll spend on unplanned help (e.g., 15 min).
  • Energy cap: max arousal you’ll tolerate (0–10 scale; pause at ≥6).
  • Scope cap: the boundary of what you do (e.g., advice yes; execution no).
  • Money/resource cap: any hard limit on spending or logistics.
    Why: Pre-set caps keep Adult reality-testing online and prevent clock-time from being burned in repetitive games that don’t advance real outcomes [1][6].

Step 2 — Define your YES CRITERIA (the filter you apply in 60 seconds)
Say yes only when all are met:

  1. Fit-to-goal: It serves a stated, measurable outcome (yours/theirs).
  2. Role-fit: It’s your role/expertise (not a stealth role-creep).
  3. Feasible-by-caps: It fits inside today’s caps without stress debt.
  4. Reciprocity/learning: It builds their capability or is reciprocally fair.
  5. Contractable: You can state who does what by when, in one sentence.
    Why: Clear criteria anchor Adult contracting and reduce Parent/Child contamination (must/should/guilt) that drives over-giving [2][4].

Step 3 — Know your two most active DRIVERS and install counter-permissions

  • Driver A: Please Others (“If I say no, I’m bad”). Permission: “You may care and have limits; ‘no’ can be respectful.”
  • Driver B: Be Strong/Be Perfect (“Only I can do it right”). Permission: “You may share, delegate, and do ‘good enough’.”
    How: Write your permission in first person, rehearse it aloud, and pair it with a small physical anchor (exhale/uncross arms) so it’s available under pressure [3][4].

Step 4 — Two common “come-on” scenarios and exact exit moves

Scenario 1: “Quick ask” come-on (hooks Please Others/Hurry Up)

  • Come-on (Con): “Can I pick your brain for five minutes? It’s super quick.”
  • Gimmick: Your driver to Please/Hurry (“I should be helpful; it’s only five minutes”).
  • Default game chain if you say yes: Con + Gimmick = Over-help → Switch (“This is bigger than I thought”) → Crossup (you feel used/late) → Payoff (martyr/resentment).
  • Exit technique (Adult contract + caps + criteria):
    1. Clarify and contract: “What’s the exact outcome you want in 15 minutes?”
    2. Apply caps: “I have 10 minutes now; scope is brainstorm only, no execution.”
    3. Apply criteria: If no clear outcome/role/fit, decline or schedule.
    4. Script if criteria fail: “I can’t do this now. If you write 3 bullets of what you’ve already tried, I can review for 10 minutes tomorrow between 1–1:15.”
      Why it works: You convert a game invitation into a time-limited contract or a clean boundary, blocking the Switch and Payoff before they start [5][6].

Scenario 2: “Only you can help me” come-on (hooks Be Strong/Be Perfect)

  • Come-on (Con): “You’re the only one who understands—without you I’m stuck.”
  • Gimmick: Your driver to Be Strong/Be Perfect (“I must carry this flawlessly”).
  • Default game chain if you say yes: Con + Gimmick = Take over → Switch (they undercut/it fails) → Crossup (you feel blamed/exhausted) → Payoff (shame or moral outrage).
  • Exit technique (Coach-not-Rescuer + resource handoff):
    1. Normalize agency: “I get this is hard—and you’ve handled similar before.”
    2. Contract role: “I can coach for 20 minutes on options; you do the actions.”
    3. Offer menu and choose: “Three routes: A, B, C. Which fits your deadline?”
    4. If still “only you”: “This needs hands-on support. Two resources are X/Y. I can introduce you; I’m not taking execution on.”
      Why it works: You stay out of Rescuer, preserve their agency, and prevent a role flip by defining a contract and offering resource paths instead of takeover [5][6].

Step 5 — The stoplight: instant go/slow/no based on caps + criteria

  • Green (all criteria met + under caps): “Yes, on this contract: [who/what/when].”
  • Yellow (some criteria unclear; caps tight): “I can do X by Y; for Z you’ll need Q.”
  • Red (criteria fail or caps exceeded): “I’m not the right person/it doesn’t fit. Option 1/2 are better starts.”
    Why: Fast triage preserves Adult decision-making and time-structuring toward goal-time, not endless clock-time rescues [1][2].

Step 6 — Micro-metrics (to prove the technique is working in 2 weeks)
Track three numbers:

  • Afterburn: minutes your feelings last after you say no/coach instead (target −50%).
  • Contract rate: % of help interactions with a one-sentence contract (target ≥80%).
  • Switch rate: % of episodes that flip roles midstream (target ≤10%).
    Evidence of success is reduced afterburn/reach-back, more explicit contracts, fewer predictable game payoffs [1][6].

What to watch for (tells and electrodes)

  • Language tells: must/should/always/never; “It’ll only take a second” (their Con); “I’ll just do it” (your Gimmick firing).
  • Body tells: breath-hold, leaning in, rushed “sure”—pause and re-run caps + criteria + permission before answering.
    This prevents Parent/Child contamination of Adult reality-testing in the moment [4][6].

Why this technique works (TA rationale)

  • It interrupts the game at the Con/Gimmick stage, forces a contract, and limits time/scope so the Switch and Payoff don’t occur. Drivers are acknowledged and countered with explicit permissions, keeping the Adult ego-state in charge [5][6].
Finally:

Here is a compact, print‑friendly worksheet you can run in 3–5 minutes per interaction. It blends Transactional Analysis (TA) with brief CBT and NLP so you can balance empathy with boundaries, stop Rescuer entries, and move outcomes forward under pressure. Check boxes and write short phrases; aim for “good enough,” not perfect. [5][6]

A) Set your CAPS (do this once each morning; circle today’s)

  • Time cap (max minutes for unplanned help): [ ] 10 [ ] 15 [ ] 20 [ ] Other: ____ [1]
  • Energy cap (0–10; pause at ≥ this number): [ ] 5 [ ] 6 [ ] 7 [ ] Other: ____ [2]
  • Scope cap (what you’ll do vs won’t): [ ] Brainstorm only [ ] Advice only [ ] No execution [ ] Other: ____ [6]
  • Money/resources cap: [ ] $0 [ ] $___ [ ] No logistics (deliveries/transport) [1]

B) Your two top DRIVERS + matching PERMISSIONS (say these aloud)

  • Driver 1: [ ] Please Others [ ] Be Perfect [ ] Be Strong [ ] Try Hard [ ] Hurry Up → Permission: “I may care and have limits.” (Write your version: ____________________) [3]
  • Driver 2: [ ] Please Others [ ] Be Perfect [ ] Be Strong [ ] Try Hard [ ] Hurry Up → Permission: “Good enough is allowed; I may share or decline.” (Your version: ____________________) [4]

C) 60‑second YES CRITERIA (all must be true to say yes)

  • Fit‑to‑goal: “Does this serve a stated outcome?” [ ] Yes [ ] No [2]
  • Role‑fit: “Is it in my role/expertise?” [ ] Yes [ ] No [4]
  • Fits my caps (time/energy/scope/money) today: [ ] Yes [ ] No [1]
  • Builds their capability or is reciprocally fair: [ ] Yes [ ] No [6]
  • Contractable in one sentence (who/what/when): [ ] Yes [ ] No [5]

D) Fast CBT thought check (30 seconds when you feel “must/should”)

  • Trigger thought (verbatim): “____________________________________” [2]
  • Label the distortion: [ ] Must/Should [ ] Mind‑reading [ ] Catastrophizing [ ] Personalization [ ] All‑or‑nothing [4]
  • Testable alternative (Adult): “One fact that would change my mind is __________.” [2]
  • Action if unclear: [ ] Delay 10 minutes [ ] Request specifics [ ] Decline respectfully [4]

E) NLP state anchor (install once; use before replying)

  • Build calm Adult: recall a moment of clear, kind “no.” Breathe low/slow; press thumb–finger together for 10 seconds; say your permission once. Repeat 3 times. Use this squeeze + exhale before answering asks. [3]
  • Meta‑model clarifiers (ask 1–2 before agreeing):
    “Specifically, what outcome by when?” “What have you already tried?” “What would ‘done’ look like?” “Who else can do pieces A/B?” [6]
  • Ecology check (10 seconds): “Does this fit my caps and long‑range goals?” If no, offer a limited contract or decline with options. [3]

F) Two common “come‑on” scenarios and scripts (use as written)

  1. “Quick ask” come‑on (hooks Please/Hurry)
  • Your three lines:
    1. “What exact outcome can we reach in 10–15 minutes today?” [5]
    2. “I have 10 minutes for brainstorm only—no execution. If that works, let’s do it now.” [6]
    3. If unclear/too big: “Please write three bullets on what you’ve tried; I can review for 10 minutes tomorrow 1:00–1:10.” [5]
  • Why: Converts Con + Gimmick into a short contract; blocks Switch → Payoff. [6]
  1. “Only you can help me” come‑on (hooks Be Strong/Be Perfect)
  • Your four lines:
    1. “I get this is tough—and you’ve handled similar before.” [5]
    2. “I can coach for 20 minutes on options; you’ll do the actions.” [6]
    3. “Menu: A, B, or C. Which fits your deadline?” [5]
    4. If still “only you”: “Hands‑on help needs a different resource. Here are X/Y; I’ll introduce you, but I’m not taking execution.” [6]
  • Why: Keeps you out of Rescuer; preserves their agency; prevents role flip. [5]

G) Stoplight triage (say one sentence; then stop)

  • Green (all criteria true): “Yes—here’s the contract: I’ll do X by Y; you’ll do Z; done by WHEN.” [2]
  • Yellow (some criteria unclear): “I can do X within 15 minutes; for Z you’ll need Q or person R.” [1]
  • Red (criteria fail/caps exceeded): “I’m not the right person for this; best first steps are Option 1 or 2.” [4]

H) One‑line game map (fill after each tricky interaction)
Con (come‑on): ______ + Gimmick (my hook): ______ = My Response: ______ → Switch: ______ → Crossup: ______ → Payoff (feeling): ______. Exit for next time (one move at Con): ____________________. [5][6]

I) Signals and “electrodes” (catch them early)

  • My tells before I over‑give: [ ] Breath‑hold [ ] Lean‑in [ ] Rushed “sure” [ ] Tight smile [ ] Other: ____ [6]
  • Their common triggers: [ ] “Just five minutes” [ ] “You’re the only one” [ ] “It’s urgent” [ ] Other: ____ [5]
  • Neutralizer I will run immediately: [ ] Ask 1 clarifier [ ] State cap [ ] Name contract [ ] Decline with options [1]

J) Boundary script bank (copy/paste or say verbatim)

  • Clean Yes: “Yes—within 15 minutes I’ll do X; you’ll do Y; done by WHEN.” [2]
  • Clean No (respectful): “I’m not the right person and it doesn’t fit my capacity today. Best options are A or B.” [4]
  • Coach (not Rescuer): “I can coach for 20 minutes on options; you’ll execute steps 1–3.” [6]
  • Schedule (not now): “Send me three bullets by 5 pm; I’ll give a 10‑minute review tomorrow at 1:00.” [5]
  • Delegate/Resource: “X is the right owner for this piece; I’ll connect you and step out.” [1]

K) Micro‑metrics (track 2 weeks; 60 seconds per day)

  • Afterburn: minutes feelings persist after you say no/coach (target −50%). [1]
  • Contract rate: % of help interactions with a one‑sentence contract (target ≥80%). [2]
  • Switch rate: % of episodes where roles flip midstream (target ≤10%). [6]
  • Driver check: Which driver ran today? [ ] Please [ ] Perfect [ ] Strong [ ] Try Hard [ ] Hurry Up; Permission I used: __________. [3]

L) Daily wrap (2 minutes at day’s end)

  • Most frequent Con today: ____________________ and my fastest exit: ____________________. [5]
  • One fact I checked before acting: ____________________ (keep this habit). [2]
  • Smallest permission that worked: “____________________.” Repeat tomorrow. [4]

How to use this week

  • Before you start your day, fill CAPS and Permissions (Sections A–B). [1]
  • During a request, run Sections C–G in order; it should take under 60–90 seconds. [2]
  • After tough interactions, complete the one‑line game map (H) and mark your tells (I). [6]
  • At day’s end, update metrics (K) and the daily wrap (L), looking for the Con + Gimmick pairs that repeat. [5]

Why this works

  • TA: Stops games at Con/Gimmick, forces contracting, counters Drivers with explicit Permissions, and prevents the Switch → Crossup → Payoff that fuels resentment or collapse. [5]
  • CBT: Replaces must/should/personalization with testable Adult alternatives; behaviorally constrains time/energy to protect goal time. [2]
  • NLP: Stabilizes state (anchor), clarifies language (meta‑model), and checks ecology so choices align with longer‑range values and capacity. [3][6]

Prevention of excess empathy and compassion

You can prevent excessive empathy and compassion by installing a few daily safeguards, spotting early warning signs, and using brief, in‑the‑moment protocols that keep your Adult (reality‑testing) in charge rather than Parent “must/should” rules or Child guilt/fusion. Below is a practical, TA‑informed prevention framework you can apply at personal, interpersonal, and system levels.

Primary prevention (baseline habits)

  • Set daily caps: time, energy, scope, and money for unplanned helping; caps protect “goal time” and prevent clock‑time from being burned in repetitive rescues that don’t change outcomes. Review each morning. [1][6]
  • Use permissions to counter drivers: identify your top two drivers (Please Others, Be Perfect, Be Strong, Try Hard, Hurry Up) and pair them with explicit permissions you repeat aloud (e.g., “You may care and have limits; good‑enough is allowed”). This reduces compulsion before it starts. [3][4]
  • Balance the stroke economy: schedule daily self‑strokes (sleep, food, movement, connection) so you’re not trying to “earn” worth by over‑giving. Proactive self‑care is prevention, not indulgence. [1][6]
  • Protect goal time: block time for your outcomes first; fit helping into defined windows. Intimacy and real problem‑solving increase when pastimes/games don’t crowd them out. [4][6]

Early‑warning detection (catch it before it escalates)

  • Language tells: “always/never,” “must/should,” fatalistic jokes, or borrowed family slogans about duty/self‑denial—each signals Parent/Child contamination of Adult reality‑testing. Pause when you hear them. [3][4]
  • Emotional signals: strong, familiar “racket” feelings (martyrdom, shame, helplessness, righteous suffering), long afterburn, or reach‑back memories from old caretaker scenes; these predict a scripted payoff. [1][6]
  • Drama Triangle cues: fast pull toward Rescuer or rapid flips among Victim/Rescuer/Persecutor; expect a predictable, painful ending unless you contract or decline early. [5][6]
  • “Electrodes”: certain phrases (“You’re the only one,” “Just five minutes”) or looks/tones that reliably trigger automatic rescue. Label them so you can neutralize them with a clarifying question or boundary. [6][4]

In‑the‑moment prevention protocol (60–90 seconds)

  1. Name the Con and your Gimmick: “This is a ‘quick ask’/‘only you’ come‑on; my hook is Please Others/Be Strong.” Naming reduces compulsion. [5][6]
  2. Adult check (facts/role/capacity): “What outcome by when? Is this my role? Does it fit today’s caps?” If not, decline or schedule. [4][6]
  3. Contract or decline: one sentence—who does what by when. If no contract, offer options and step out. This prevents Switch → Crossup → Payoff. [5][6]
  4. Coach, don’t rescue: offer a short options menu and keep execution with the requester; this preserves their agency and breaks enabling. [5][6]
  5. Close the loop: end on the contract or the clean “no,” not on debate; log any “trading stamps” so you don’t cash them in later. [1][6]

Cognitive and language hygiene (ongoing)

  • Challenge must/should and personalization: replace “I must fix this or I’m bad” with testable, time‑stamped alternatives (“Given my caps and role, the most effective help is a 10‑minute brainstorm tomorrow at 1 pm”). [2][4]
  • Permissions in first person: “I may care and have limits; I may say no; I may value long‑range outcomes for both of us.” Repeat aloud before responding. [3][4]
  • Martian/Earthian check: note the observable facts (Martian), then add meaning (Earthian) and ask, “What new data would change my mind?” If none, wait for one. [5][4]

Emotional regulation and state management

  • Install a calm anchor: slow breath + brief posture reset + your permission phrase; use it whenever you hear an electrode or feel urgency/compulsion. [3][6]
  • Afterburn window: if arousal >6/10, delay decisions 10 minutes; name the feeling, drink water or walk, then run the Adult check. [1][6]
  • Reach‑back mapping: when old scenes intrude, write three differences between then and now; this restores present‑time judgment. [6][4]

Interpersonal boundaries and contracting

  • Three‑point micro‑contract: outcome, role, limit (e.g., “I can coach options for 15 minutes now; you’ll choose and act; we’ll check in Friday 2 pm”). [5][6]
  • Standard scripts: clean yes (“Yes—within 15 minutes I’ll do X; you’ll do Y”), clean no (“I’m not the right person; best first steps are A/B”), schedule (“Send 3 bullets; I’ll review 10 minutes tomorrow”). [5][6]
  • Sweatshirt check: ensure your front message and back message match; incongruence fuels games. [1][6]

Time‑structuring and stroke economy

  • Put goal time first, pastimes/games last: protect blocks for your priorities; confine helping to pre‑set windows; this prevents “busy but stuck” drift. [4][6]
  • Self‑strokes before other‑strokes: sleep, food, movement, connection; without these, rescuing becomes a way to regulate your own under‑stroked state. [1][6]

Peer and cultural safeguards

  • Renegotiate norms: with family/teams, adopt “contract‑before‑help” and “no‑fault decline” policies; praise boundary‑consistent helping, not martyrdom. [2][5]
  • Ecology checks: ask “Does this help build capability and reduce future crises?” If not, redesign or decline. [5][6]

Organizational prevention (if relevant)

  • Role clarity and workload caps; escalation paths for crises; rotate on‑call roles; measure outcomes not hours. These reduce systemic pressure to over‑give. [1][4]

High‑risk red flags (act immediately)

  • If you notice thoughts like “They’d be better off without me,” escalating self‑neglect, or self‑harm urges after a failed rescue, seek immediate support (local emergency number; in the U.S., call/text 988). Don’t wait for it to pass. [1][2]

Simple weekly audit (5 minutes, once a week)

  • Count: % of help requests with a clear contract; average afterburn minutes; number of Rescuer entries; number of clean “no’s.” Aim for ≥80% contracts, −50% afterburn, and steady increases in clean “no’s.” [1][6]
  • Review repeating Con + Gimmick pairs and adjust your caps, scripts, or permissions accordingly. [5][6]

No comments:

Post a Comment

Synthemon: will AI become so powerful that it will replace God in the future?

 Synthemon views the cosmos as a purposeful creation by a divine intelligence, where God is omniscient, omnipotent, omnipresent, all-good, a...