Wednesday, November 26, 2025

Transactional analysis: Trump Derangement syndrome and TA

 “Trump derangement syndrome” (TDS) is a popular, non-clinical label used to describe intense, repetitive, and disproportionate reactions—for or against Donald Trump—that appear to override a person’s here-and-now judgment. Transactional Analysis (TA) treats this not as a diagnosis but as a pattern: recurring games, racket feelings, script-driven narratives, and Parent/Child contamination of Adult reality-testing in politically charged contexts. Both pro- and anti-Trump responses can be script-led; the common denominator is predictability of the emotional payoff and resistance to new data. [1]

How TA frames “TDS” patterns

  1. Structural analysis (ego states)
  • Parent–Adult–Child mix: Political triggers often activate critical or doctrinal Parent precepts (“People like him/them are always X”) or archaic Child conclusions (“I’m unsafe unless my side wins”), contaminating the Adult’s data-testing. The result is fast certainty with little fresh evidence-checking. [2]
  • Life positions and pronouns: Discourse drifts into I’m OK/You’re Not-OK or I’m Not-OK/You’re OK polarities, with accusatory “you” and absolute claims (“always/never”), signaling script-world over real-world flexibility. [3]
  1. Game analysis (Berne’s formula)
  • Typical sequence: Con + Gimmick = Response → Switch → Crossup → Payoff.
    Example in social media:
    • Con (come-on): Provocative post or clip.
    • Gimmick (hook): Be Right/Be Strong driver, or a preexisting “They’re evil/stupid” thesis.
    • Response: Dunking, moralizing, or doom-posting.
    • Switch: Roles flip—poster becomes “victim,” responder feels “persecutor” or “rescuer.”
    • Crossup: Surprise escalation or pile-on.
    • Payoff: Racket feeling—righteous anger, justified contempt, or vindicated despair.
    The feeling is familiar and repeatable across threads and days—hallmarks of a game rather than problem-solving. [4]

  • Named games that often appear:
    • Now I’ve Got You, You SOB (gotcha clips, entrapment questions).
    • Ain’t It Awful (bonding by complaint about “them”).
    • Why Don’t You—Yes, But (advice given only to be rejected).
    • Courtroom (endless prosecution/defense without a verdict). [5]

  1. Racket feelings, stamps, afterburn
  • Racket economy: The same big feelings (rage, contempt, terror, helplessness, shame) recur regardless of the specific news item. People “collect trading stamps” (rumination, bookmarking outrages) until a blow-up or withdrawal delivers the payoff. [6]
  • Afterburn and reach-back: The arousal lasts hours or days (afterburn) and evokes earlier scenes (reach-back), showing past script energy is steering current reactions. [3]
  1. Script world vs real world
  • Script signatures:
    • A fixed “story of my (our) life”: “This proves they’ve always been corrupt/they’re our savior.”
    • Primal/conditional illusions guiding choices (“If the other side wins, life won’t be safe”).
    • Gallows humor or fatalism at decisive moments.
    • Persona rigidity (Hero/Scapegoat/Persecutor) and “sweatshirts” (front message vs back message) in posts. [2]
  • Real-world tests:
    • Does new data change minds?
    • Are feelings proportionate and brief?
    • Is goal time (constructive outcomes) prioritized over clock-burning outrage cycles? [1]
  1. Drivers, injunctions, and group fields
  • Counterscript drivers—Be Perfect, Be Strong, Hurry Up, Try Hard, Please Others—fuel compulsive posting, pile-ons, and “perform to tribe” behavior. [4]
  • Injunctions—Don’t think/Don’t feel/Don’t belong/Don’t be you—surface as purity tests, excommunications, or fear of dissent within one’s own side. [5]
  • Episcript and overscript: Family and cultural scripts amplify polarization; peer and media ecosystems reward game payoffs over Adult dialogue. [6]
  1. Symmetry: Pro- and anti-Trump versions
  • TA focuses on the structure, not the stance. Whether adoration or hatred, the markers are the same: repetitive games, predictable payoffs, little data-updating, and strong afterburn. The “derangement” is the script’s primacy over the present situation. [2]

What to observe in yourself or others (quick TA checklist)

  • Language: Absolutes, must/should, recycled slogans, gallows jokes at key moments. [1]
  • Roles: Fast Victim–Rescuer–Persecutor switches in a single thread. [4]
  • Game skeleton: Can you name the Con and Gimmick that always start it, and the final payoff feeling? If yes, it’s likely a game. [5]
  • Time use: Lots of “busy” engagement (scrolling, posting) with little movement toward real goals (persuasion, relationships, policy literacy). [6]
  • Somatic tells: Same body tension, tone, or “electrodes” (trigger words) preceding the same outcome. [3]

Helpful TA moves (not a treatment plan)

  • Decontaminate Adult: Pause to gather one disconfirming fact before replying; name the feeling and check proportionality. [2]
  • Name the game: Write Con + Gimmick = Response → Switch → Crossup → Payoff on one line for a recent exchange; decide one “exit move” you’ll try next time (e.g., ask for data, set a boundary, or disengage early). [4]
  • Permissions: Offer yourself explicit counters to drivers/injunctions (e.g., “You may think; you may slow down; you may disagree without exile”). [5]
  • Contracting: If discussing politics with someone you value, set a brief, shared purpose and time boundary; agree on data sources beforehand. [6]

Important note
“TDS” is a rhetorical label, not a clinical condition. TA does not diagnose it; it describes recurring interactional structures and emotional economies that can attach to any hot-button figure or topic. The lens is practical: spot scripts, reduce games, and restore Adult-led choice. [1]

Sources

1 Genogram with Transactional Analysis in Coaching: A Road Map for Counseling & Coaching - An intuitive visual approach to unlock your clients' self-awareness to achieve personal & professional growth Paperback – December 16, 2023 by Claudia Musicco (Author


2 Games People Play: The Basic Handbook of Transactional Analysis. Paperback – August 27, 1996 by Eric Berne (Author)


3 Transactional Analysis Counseling in Action (Counseling in Action series) Fourth Edition by Ian Stewart (Author)


4 Scripts People Live: Transactional Analysis of Life Scripts Paperback – January 26, 1994 by Claude Steiner (Author)


5 Beyond Games and Scripts Hardcover – January 1, 1976 by Eric Berne (Author)


6 Born To Win: Transactional Analysis With Gestalt Experiments Paperback – Illustrated, August 30, 1996 by Muriel James (Author), Dorothy Jongeward (Author)


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